Game of Life websites
- Martin Gardner — Mathematical Games October 1970 Original Life article published in Scientific American
- Cellular Automata files formats Mirek Wojtowicz's digest of the main data file formats used for Life data. Of greatest interest in connection with this site is the definition of the RLE format.
- David Bell's Life Papers Includes c/3 spaceships and some Life-like variants
- Paul Callahan's Page of Conway's Life Miscellany
The place to find information and software about Life.
Also include Java animated life patterns.
- Achim Flammenkamp's Game of Life Page Some information on random life patterns.
- Alan Hensel's Game of Life Page Includes Java implementation
- Gunnar Johnsson's Game of Life in Colour Life variants in which cell ancestry plays a part.
- Mark Niemiec's Game of Life Pages Extensive lists of objects and their construction by gliders
- Stephen Silver's Life Lexicon A text file containing definitions of common Life terms and showing named Life objects.
- Robert Wainwright's Lifeline From the editor of the original newletter for Life information.
- Dean Hickerson's Directory of Life Patterns With an emphasis on infinte patterns and objects.
- D.Eppstein's Gliders in "Life"-Like Cellular Automata
- Jason Summers' collection of Life patterns
- Paul Rendell's Game of Life Turing Machine A description of the implementation of a Turing Machine using Game of Life components.
- Tony Finch's implementation of Conway's Game of Life A discussion of various algorithms used in Life programs.
- Gabriel Nivasch's Game of Life page
- The slides from a couple of lectures presented at the MSRI 2000 Gametheory Workshop.
Recommended Life programs
- Johann Bontes' Life32 for Windows9x/NT/2000/XP
- WinLife32 for 32-bit Windows systems (95, 98, 2000, ME, XP).
- John Bennet's XLife for Linux/X-11 (XWindows).
- Andrew Trevorrow's LifeLab for Macintosh OS X or Mac OS 8.6 and 9.x with CarbonLib installed.